Herein lies my biggest issue with this game. This caused the most problems during gameplay when the aim changes from a typical first or third person style to one where the cursor moves away from the center of the screen (essentially any time when you go from normal gameplay to where you are aiming paint or thinner). You might want to do this too if younger players are having difficulty with the controls. There is an option to adjust it (thank you) but even after turning the sensitivity to its lowest setting I still found it pretty hard to be as accurate as other games I have played when aiming with the thumbsticks. At first I thought the default aiming sensitivity was too high. Overall things felt too loose and imprecise for my liking. Gameplay controls are a mix of both free roaming third person where both thumbsticks are used in a traditional manner to aim and sections where the camera is fixed, similar to what is seen in God of War. While these have bearing on the rest of the game, don’t expect the uber-dramatic consequences that you might have seen in other more mature games. Throughout the course of the game you are presented with key points where you must make decisions between two options. ![]() I found myself trying to get everything but after a while these side objectives tended to become repetitive. These are optional and for the most part are simple collecting type of objectives. Various challenges beyond that of the narrative also exist and can be completed in the various levels. This sets up plenty of situations where Mickey and Oswald must work together to achieve things. Where Mickey uses the familiar paint/thinner combination, players controlling Oswald use a remote control to perform complementary moves to that which Mickey does not possess. This second player can join game sessions at any time via the game’s drop in/drop out anytime gameplay. The AI controls Oswald unless a second player joins using the Wii Remote. Players are locked into playing as Mickey using the Wii U’s GamePad when playing alone. Epic Mickey 2 can be played solo or via split-screen coop. ![]() Instead of facing things alone Mickey joins Oswald the Rabbit who has been recruited by the reportedly reformed Mad Doctor to help stop these earthquakes. ![]() The narrative centers on the return of The Mad Doctor (the antagonist from the first game) to the Wasteland, which is being decimated by earthquakes. As evidenced by its title’s tag line, Epic Mickey 2 focuses heavily on cooperative play.
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